Vanguards
Controls:
| Input | Gamepad | Keyboard & Mouse |
|---|---|---|
| Move | Left Stick | WASD |
| Aim | Right Stick | Mouse |
| Shoot | Right Trigger | Left Click |
| Ability | Right Shoulder | Q |
| Status | Prototype |
| Platforms | HTML5 |
| Author | Punk Solar |
| Genre | Action |
| Made with | Godot, ChipTone |
| Tags | 32x32, Arcade, gamepad, Retro, Space, Twin Stick Shooter |
| Average session | A few minutes |
| Inputs | Keyboard, Mouse, Gamepad (any) |
Development log
- 0.12.1Feb 25, 2025
- 0.12 - Asteroid Sprites and Navigation ReworkFeb 23, 2025
- MVI 1.1 Update - Radar RefactorJan 22, 2025
Comments
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This is pretty fun so far. I like the way that the radar updates slowly, too slow to use for real-time navigation but fast enough to alert you to incoming ships.
I'm glad you enjoyed it even though it's a very early prototype.
The criteria I have before I upload a build of a prototype is "Am I testing the game more than I am making it?", and that simple question has never done me wrong.
If I never get distracted by playing the game I'm working on, then it's not good enough to show to other people.